This was my first sound replacement project and it's still near and dear. The voices and breath were recorded in the studio; I layered the voices to interact with dissonant overtones as the piano languidly plays behind.
This is a sound scoring project that we removed the original score and created our own. Specifically, we were charged with a looping form of composition that changed over the course of the 4 minute ad.
An ad for a video game that intrigued me because I hated the original music/voiceover for it.
I came up with an idea for the motif that plays through the ad and then improvised on it to the music; it's not exactly a real tempo, but rather the rhythm of the cuts in the ad. Afterward I worked on all the foley and sound effects, nestling them inside their own reverb that matched the location of the clip. It felt like it was still missing something, so i added a several layers of drums and deep strings.